Well here we are, at the end of this LONG series. To be honest I never realized just how long this would end up being. I started this whole thing back when getting any information about Rogues was few and far between. Not wanting to break a routine I was attempting to establish I came up with the idea of doing a series to keep me busy. This topic was suggested by a guildmate who was looking for a quick reference while working on their Exalted achievement. Since I already HAD that achievement they figured I should be willing to share. It started out fine, but by the time I got to the Burning Crusade I was getting a little bored with it, which reflected in my writing. So without further adieu lets discuss the final faction we have available to us.
The Ashen Verdict is a collection of the greatest fighters and craftsmen selected from the Argent Crusade and Ebon Blade ranks. Together, under the combined leadership of Tirion Fordring and Darion Mograine they have broken through the gates of Icecrown Citadel and established a base they call Light's Hammer. It is here that players will discover a collection of individuals who can provide them with items specifically crafted for their class in exchange for Emblems of Frost. These items can later be returned for upgrading with the addition of a Mark of Sanctification located in 25 man or Heroic modes.
In the tradition of the Brood of Nozdormu from AQ 40 and The Violet Eye of Karazhan players are allowed to select a ring which can be upgraded as their reputation with the faction improves. The first is granted by Darion Mograine at friendly reputation. Unlike the previous two factions however the Ashen Verdict has an additional ring to select from beyond the traditional Tank, Healer, Spell Dps and Physical Dps Agility, a Physical Dps ring based on STRENGTH. In addition to this, where in the past if you mistakenly selected the wrong ring or chose to change your specs you were stuck until you hit the exalted reputation cap, the Ashen Verdict allows you to trade your ring at any time for the simple cost of 200g.
While progressing into Icecrown they have also discovered that the Scourge have created a way to refine Saronite or at the very least have a unique mine within the Citadel which produces Primordial Saronite. This ore can be randomly located on any of the bosses within the 25 man raid or purchased with Emblems of Frost from specific vendors. Craftsmen can present ore to Alchemist Finklestein stationed at Light's Hammer in exchange for Patterns or Plans which teach them how to work with this substance. Many of the items they will be able to create are considered some of the best in the game for many classes making it a worthwhile endeavor to secure them.
Gaining reputation for this faction is a simple matter of grinding your way through Icecrown Citadel killing undead mobs and bosses. Some of the greatest reputation gains come from setting off various traps scattered through out the Citadel and the mobs those traps release. When Icecrown Citadel was first introduced many players would farm the mobs preceding the first boss to obtain their rings without locking themselves to a specific instance id. However the reputation gains provided by this were quickly reduced to slow this trend.
So there we have it, for the time being this series is at an end. I am sure I will revisit it when Cataclysm comes out but for now I can take a well deserved break. As to what I will be discussing on Tuesdays, that is still somewhat up in the air. For now I plan to keep it open ended, leaving my only series the Know Your Rogue Lore each Thursday.
The Mythic Roadblock
1 day ago